Sisyphus repositório
Última atualização: 1 outubro 2023 | SRPMs: 18631 | Visitas: 37415096
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ALT Linux repositórios
S:5.2-alt2_33

Group :: Jogos/Outros
RPM: bsp

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A versão atual: 5.2-alt2_33
Data da compilação: 20 abril 2023, 16:28 ( 52.2 weeks ago )
Tamanho:: 166.37 Kb

Home page:   http://games.moria.org.uk/doom/bsp/

Licença: GPL-2.0-or-later
Sumário: The most popular node builder for Doom
Descrição:

Before you can play a level that you have created, you must use a node
builder to create the data that Doom will use to render the level.
Doom uses a rendering algorithm based on a binary space partition,
otherwise known as a BSP tree. This is stored in a data lump called
NODES in the WAD file. This data structure must be pre-calculated and
stored in the WAD file before the level can be played; the tool that
does this is called a node builder.

BSP is one of several node builders that can do this. There are
others: idbsp is the original node builder that id Software used on
the original Doom levels, for instance. BSP was the best known and
most widely used node builder throughout the height of the Doom
editing craze in the mid 1990s.

Mantenedor currente: Igor Vlasenko

Lista dos contribuidores

Lista dos rpms provida por esta srpm:

  • bsp
  • bsp-debuginfo
ACL:
     
    projeto & código: Vladimir Lettiev aka crux © 2004-2005, Andrew Avramenko aka liks © 2007-2008
    mantenedor atual: Michael Shigorin
    mantenedor da tradução: Fernando Martini aka fmartini © 2009