bank 1 120 %font FluidR3_GS.sf2 1 120 amp=10 pan=0 121 %font FluidR3_GS.sf2 1 121 amp=10 pan=0 122 %font FluidR3_GS.sf2 1 122 amp=15 pan=0 123 %font FluidR3_GS.sf2 1 123 amp=45 pan=0 124 %font FluidR3_GS.sf2 1 124 amp=86 pan=0 125 %font FluidR3_GS.sf2 1 125 amp=78 pan=0 126 %font FluidR3_GS.sf2 1 126 amp=135 pan=0 127 %font FluidR3_GS.sf2 1 127 amp=39 pan=0 bank 2 120 %font FluidR3_GS.sf2 2 120 amp=10 pan=0 122 %font FluidR3_GS.sf2 2 122 amp=78 pan=0 123 %font FluidR3_GS.sf2 2 123 amp=31 pan=0 124 %font FluidR3_GS.sf2 2 124 amp=35 pan=0 125 %font FluidR3_GS.sf2 2 125 amp=48 pan=0 126 %font FluidR3_GS.sf2 2 126 amp=136 pan=0 127 %font FluidR3_GS.sf2 2 127 amp=41 pan=0 bank 3 122 %font FluidR3_GS.sf2 3 122 amp=73 pan=0 123 %font FluidR3_GS.sf2 3 123 amp=10 pan=0 124 %font FluidR3_GS.sf2 3 124 amp=90 pan=0 125 %font FluidR3_GS.sf2 3 125 amp=68 pan=0 126 %font FluidR3_GS.sf2 3 126 amp=90 pan=0 127 %font FluidR3_GS.sf2 3 127 amp=88 pan=0 bank 4 122 %font FluidR3_GS.sf2 4 122 amp=190 pan=0 124 %font FluidR3_GS.sf2 4 124 amp=51 pan=0 125 %font FluidR3_GS.sf2 4 125 amp=87 pan=0 126 %font FluidR3_GS.sf2 4 126 amp=55 pan=0 bank 5 122 %font FluidR3_GS.sf2 5 122 amp=196 pan=0 124 %font FluidR3_GS.sf2 5 124 amp=113 pan=0 125 %font FluidR3_GS.sf2 5 125 amp=52 pan=0 126 %font FluidR3_GS.sf2 5 126 amp=10 pan=0 bank 6 125 %font FluidR3_GS.sf2 6 125 amp=35 pan=0 bank 7 125 %font FluidR3_GS.sf2 7 125 amp=50 pan=0 bank 8 125 %font FluidR3_GS.sf2 8 125 amp=54 pan=0 drumset 56 39 %font FluidR3_GS.sf2 128 56 39 amp=89 pan=0 # High Q(L) 40 %font FluidR3_GS.sf2 128 56 40 amp=164 pan=0 # Slap 41 %font FluidR3_GS.sf2 128 56 41 amp=137 pan=0 # Scratch Push(L) 42 %font FluidR3_GS.sf2 128 56 42 amp=15 pan=0 # Scratch Pull(L) 43 %font FluidR3_GS.sf2 128 56 43 amp=93 pan=0 # Sticks(L) 44 %font FluidR3_GS.sf2 128 56 44 amp=19 pan=0 # Square Click(L) 45 %font FluidR3_GS.sf2 128 56 45 amp=106 pan=0 # Metronome Click 46 %font FluidR3_GS.sf2 128 56 46 amp=69 pan=0 # Metronome Click 47 %font FluidR3_GS.sf2 128 56 47 amp=101 pan=0 # Fretnoise 48 %font FluidR3_GS.sf2 128 56 48 amp=117 pan=0 # Gtr Cut Up 49 %font FluidR3_GS.sf2 128 56 49 amp=125 pan=0 # Gtr Cut Down 50 %font FluidR3_GS.sf2 128 56 50 amp=123 pan=0 # Str. Slap 51 %font FluidR3_GS.sf2 128 56 51 amp=22 pan=0 # Pick Click 52 %font FluidR3_GS.sf2 128 56 52 amp=114 pan=0 # Laugh 53 %font FluidR3_GS.sf2 128 56 53 amp=63 pan=0 # Scream 54 %font FluidR3_GS.sf2 128 56 54 amp=10 pan=0 # Punch Punch 55 %font FluidR3_GS.sf2 128 56 55 amp=131 pan=0 # HeartBeat HeartBeat 56 %font FluidR3_GS.sf2 128 56 56 amp=10 pan=0 # FootStep FootStep 57 %font FluidR3_GS.sf2 128 56 57 amp=119 pan=0 # FootStep FootStep 58 %font FluidR3_GS.sf2 128 56 58 amp=129 pan=0 # Applause Applause 59 %font FluidR3_GS.sf2 128 56 59 amp=20 pan=0 # doorcreak doorcreak 60 %font FluidR3_GS.sf2 128 56 60 amp=12 pan=0 # Door 61 %font FluidR3_GS.sf2 128 56 61 amp=52 pan=0 # Scratchgs(L) Scratchgs(R) 62 %font FluidR3_GS.sf2 128 56 62 amp=24 pan=0 # Wind Chime Wind Chime Wind Chime 63 %font FluidR3_GS.sf2 128 56 63 amp=134 pan=0 # Car Start Car Start 64 %font FluidR3_GS.sf2 128 56 64 amp=78 pan=0 # Car Stop Car Stop 65 %font FluidR3_GS.sf2 128 56 65 amp=164 pan=0 # Car Pass Car Pass 66 %font FluidR3_GS.sf2 128 56 66 amp=89 pan=0 # Crash Car Crash1 67 %font FluidR3_GS.sf2 128 56 67 amp=43 pan=0 # Siren Siren 68 %font FluidR3_GS.sf2 128 56 68 amp=157 pan=0 # train train 69 %font FluidR3_GS.sf2 128 56 69 amp=159 pan=0 # Noise 70 %font FluidR3_GS.sf2 128 56 70 amp=10 pan=0 # Heli Heli 71 %font FluidR3_GS.sf2 128 56 71 amp=160 pan=0 # Ufo1 Ufo1 72 %font FluidR3_GS.sf2 128 56 72 amp=148 pan=0 # Gun 73 %font FluidR3_GS.sf2 128 56 73 amp=10 pan=0 # MachineGun MachineGun 74 %font FluidR3_GS.sf2 128 56 74 amp=123 pan=0 # Noise Gun 75 %font FluidR3_GS.sf2 128 56 75 amp=10 pan=0 # Explosion Explosion 76 %font FluidR3_GS.sf2 128 56 76 amp=13 pan=0 # Dog Bark Dog Bark 77 %font FluidR3_GS.sf2 128 56 77 amp=20 pan=0 # Gallops Gallops 78 %font FluidR3_GS.sf2 128 56 78 amp=161 pan=0 # Bird2(R) Bird2(L) 79 %font FluidR3_GS.sf2 128 56 79 amp=171 pan=0 # SeattleRain...(L) SeattleRain...(R) 80 %font FluidR3_GS.sf2 128 56 80 amp=10 pan=0 # Thunder(R) Thunder(L) 81 %font FluidR3_GS.sf2 128 56 81 amp=73 pan=0 # Noise Noise 82 %font FluidR3_GS.sf2 128 56 82 amp=22 pan=0 # Sea Shore Sea Shore Sea Shore 83 %font FluidR3_GS.sf2 128 56 83 amp=182 pan=0 # River bubbles River 84 %font FluidR3_GS.sf2 128 56 84 amp=105 pan=0 # bubbles bubbles