--- foobillard-3.0/src/ball.c~ 2004-02-23 02:09:01.000000000 +0100 +++ foobillard-3.0/src/ball.c 2004-04-23 09:13:05.515746429 +0200 @@ -1820,15 +1820,15 @@ void draw_balls( BallsType balls, myvec draw_ball(&balls.ball[i],cam_pos,cam_FOV,win_width,1); } else if( options_cuberef && cuberef_binds!=0 ){ glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, cuberef_binds[i]); -#ifdef GL_VERTEX_PROGRAM_NV - { - myvec cam_pos2; +//#ifdef GL_VERTEX_PROGRAM_NV +// { +// myvec cam_pos2; // cam_pos2=vec_scale(vec_unit(vec_diff(cam_pos,balls.ball[i].r)),BALL_D/2.5); - cam_pos2=balls.ball[i].r; - glProgramParameter4fNV( GL_VERTEX_PROGRAM_NV, 10, /* c[10] */ - BALL_D/2.0,BALL_D/2.5,0,0 ); - } -#endif +// cam_pos2=balls.ball[i].r; +// glProgramParameter4fNV( GL_VERTEX_PROGRAM_NV, 10, /* c[10] */ +// BALL_D/2.0,BALL_D/2.5,0,0 ); +// } +//#endif draw_ball(&balls.ball[i],cam_pos,cam_FOV,win_width,0); }else{ draw_ball(&balls.ball[i],cam_pos,cam_FOV,win_width,0);