Group :: Games/Strategy
RPM: glest
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Patch: glest-2.0.0-gcc4-build.patch
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--- glest_source_2.0.0/source/shared_lib/include/graphics/particle.h.orig 2006-12-01 00:39:39 +0300
+++ glest_source_2.0.0/source/shared_lib/include/graphics/particle.h 2006-12-01 00:40:28 +0300
@@ -310,7 +310,7 @@
void setTrajectoryFrequency(float trajectoryFrequency) {this->trajectoryFrequency= trajectoryFrequency;}
void setPath(Vec3f startPos, Vec3f endPos);
- static Trajectory ProjectileParticleSystem::strToTrajectory(const string &str);
+ static Trajectory strToTrajectory(const string &str);
};
// =====================================================