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4.0: 2.0.0-alt3

Group :: Games/Strategy
RPM: glest

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Patch: glest-2.0.0-gcc4-build.patch
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--- glest_source_2.0.0/source/shared_lib/include/graphics/particle.h.orig	2006-12-01 00:39:39 +0300
+++ glest_source_2.0.0/source/shared_lib/include/graphics/particle.h	2006-12-01 00:40:28 +0300
@@ -310,7 +310,7 @@
 	void setTrajectoryFrequency(float trajectoryFrequency)	{this->trajectoryFrequency= trajectoryFrequency;}
 	void setPath(Vec3f startPos, Vec3f endPos);
 
-	static Trajectory ProjectileParticleSystem::strToTrajectory(const string &str);
+	static Trajectory strToTrajectory(const string &str);
 };
 
 // =====================================================
 
design & coding: Vladimir Lettiev aka crux © 2004-2005, Andrew Avramenko aka liks © 2007-2008
current maintainer: Michael Shigorin