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Last update: 5 july 2022 | SRPMs: 17503 | Visits: 24512709
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Group :: System/Libraries
RPM: ogre

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Current version: 13.2.4-alt2
Build date: 10 february 2022, 09:13 ( 20.9 weeks ago )
Size: 80.72 Mb

Home page:

License: MIT
Summary: Object-Oriented Graphics Rendering Engine

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented,
flexible 3D engine written in C++ designed to make it easier and more
intuitive for developers to produce applications utilising
hardware-accelerated 3D graphics. The class library abstracts all the
details of using the underlying system libraries like Direct3D and
OpenGL and provides an interface based on world objects and other
intuitive classes.

Current maintainer: Aleksei Nikiforov

List of contributors

List of rpms provided by this srpm:

  • libogre
  • libogre-debuginfo
  • libogre-devel
  • ogre
  • ogre-debuginfo
  • ogre-devel-doc
  • ogre-samples
  • ogre-samples-debuginfo
    design & coding: Vladimir Lettiev aka crux © 2004-2005, Andrew Avramenko aka liks © 2007-2008
    current maintainer: Michael Shigorin