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Group :: Sistema/Base
RPM: glibc

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Patch: glibc-2.5-owl-alt-res_randomid.patch
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# Improve res_randomid in the resolver.
--- glibc-2.5.orig/include/resolv.h
+++ glibc-2.5/include/resolv.h
@@ -31,6 +31,7 @@ #  endif
 # endif
 
 /* Now define the internal interfaces.  */
+extern unsigned int _shuffle_next (void);
 extern int __res_vinit (res_state, int);
 extern int __res_maybe_init (res_state, int);
 extern void _sethtent (int);
--- glibc-2.5.orig/resolv/Makefile
+++ glibc-2.5/resolv/Makefile
@@ -30,7 +30,7 @@ distribute := ../conf/portability.h mapv
 	      Banner res_hconf.h res_debug.h README gai_misc.h ga_test.c
 
 routines := herror inet_addr inet_ntop inet_pton nsap_addr res_init \
-	    res_hconf res_libc res-state
+	    res_hconf res_libc res-state shuffle
 
 tests = tst-aton tst-leaks
 xtests = tst-leaks2
@@ -49,7 +49,7 @@ libresolv-routines := gethnamaddr res_co
 		      res_data res_mkquery res_query res_send		\
 		      inet_net_ntop inet_net_pton inet_neta base64	\
 		      ns_parse ns_name ns_netint ns_ttl ns_print	\
-		      ns_samedomain
+		      ns_samedomain shuffle
 
 libanl-routines := gai_cancel gai_error gai_misc gai_notify gai_suspend \
 		   getaddrinfo_a
--- glibc-2.5.orig/resolv/res_init.c
+++ glibc-2.5/resolv/res_init.c
@@ -537,7 +537,9 @@ #endif
 
 u_int
 res_randomid(void) {
-	return 0xffff & __getpid();
+/* We should probably randomize the port number as well,
+ * but this may be better done in the kernel */
+	return _shuffle_next();
 }
 #ifdef _LIBC
 libc_hidden_def (__res_randomid)
--- glibc-2.5.orig/resolv/res_mkquery.c
+++ glibc-2.5/resolv/res_mkquery.c
@@ -120,6 +120,7 @@ #endif
 		return (-1);
 	memset(buf, 0, HFIXEDSZ);
 	hp = (HEADER *) buf;
+#if 0
 	/* We randomize the IDs every time.  The old code just
 	   incremented by one after the initial randomization which
 	   still predictable if the application does multiple
@@ -137,6 +138,9 @@ #endif
 	  }
 	while ((randombits & 0xffff) == 0);
 	statp->id = (statp->id + randombits) & 0xffff;
+#else
+	statp->id = _shuffle_next();
+#endif
 	hp->id = statp->id;
 	hp->opcode = op;
 	hp->rd = (statp->options & RES_RECURSE) != 0;
--- /dev/null
+++ glibc-2.5/resolv/shuffle.c
@@ -0,0 +1,258 @@
+/*
+ * Written by Solar Designer and placed in the public domain.
+ */
+
+#include <unistd.h>
+#include <fcntl.h>
+#include <resolv.h>
+
+#ifdef __linux__
+#define DEVICE				"/dev/urandom"
+#else
+#undef DEVICE
+#endif
+
+#if defined(DEVICE) && defined(_LIBC)
+#define CONSERVE_KERNEL_RANDOMNESS
+#else
+#undef CONSERVE_KERNEL_RANDOMNESS
+#endif
+
+#ifdef DEVICE
+#include <errno.h>
+#endif
+
+#include <stdlib.h>
+#include <string.h>
+#include <sys/time.h>
+#include <sys/times.h>
+
+#ifdef TEST
+#include <stdio.h>
+#endif
+
+#define DIV				0x8000
+
+static unsigned char pool[0x100];
+
+static struct {
+	unsigned int base, xor;
+	unsigned char s[0x80];
+} seed_c;
+static unsigned char seed_f[0x100];
+
+static struct {
+	unsigned int msb;
+	unsigned int a, b;
+	unsigned int n;
+} state;
+
+static void pool_update(unsigned int seed)
+{
+	int i, x;
+
+	srand(seed ^ rand());
+	for (i = 0; i < sizeof(pool); i++) {
+		x = rand();
+		pool[i] += (x >> 16) ^ x;
+	}
+}
+
+#ifdef DEVICE
+static int read_loop(int fd, char *buffer, int count)
+{
+	int offset, block;
+
+	offset = 0;
+	while (count > 0) {
+		block = read(fd, &buffer[offset], count);
+
+		if (block < 0) {
+			if (errno == EINTR) continue;
+			return block;
+		}
+		if (!block) return offset;
+
+		offset += block;
+		count -= block;
+	}
+
+	return offset;
+}
+
+static int read_random(char *buffer, int count)
+{
+	int fd;
+#ifdef CONSERVE_KERNEL_RANDOMNESS
+	unsigned int seed[2];
+
+	if (count > sizeof(pool))
+		return -1;
+#endif
+
+	if ((fd = open(DEVICE, O_RDONLY)) < 0)
+		return -1;
+
+#ifdef CONSERVE_KERNEL_RANDOMNESS
+	if (read_loop(fd, (char *)seed, sizeof(seed)) != sizeof(seed)) {
+		close(fd);
+		return -1;
+	}
+	close(fd);
+
+	memset(pool, 'X', sizeof(pool));
+	pool_update(seed[0]);
+	pool_update(seed[1]);
+
+	memcpy(buffer, pool, count);
+#else
+	count = read_loop(fd, buffer, count);
+	close(fd);
+#endif
+
+	return count;
+}
+#else
+#define read_random(buffer, count) (-1)
+#endif
+
+static void shuffle_init()
+{
+	struct timeval tv;
+
+	if (read_random((char *)seed_f, sizeof(seed_f)) != sizeof(seed_f)) {
+		memset(pool, 'X', sizeof(pool));
+		pool_update(getpid());
+		pool_update(getppid());
+		if (!gettimeofday(&tv, NULL)) {
+			pool_update(tv.tv_sec);
+			pool_update(tv.tv_usec);
+		}
+
+		memcpy(seed_f, pool, sizeof(seed_f));
+	}
+
+	state.msb = 0;
+	state.n = DIV;			/* force a reseed() */
+}
+
+static void reseed()
+{
+	struct tms buf;
+
+	if (read_random((char *)&seed_c, sizeof(seed_c)) != sizeof(seed_c)) {
+		pool_update(times(&buf));
+		pool_update(buf.tms_utime);
+		pool_update(buf.tms_stime);
+
+		memcpy(&seed_c, pool, sizeof(seed_c));
+	}
+
+	seed_c.base &= 0x1fff;
+	seed_c.base <<= 3;
+	seed_c.base += DIV + 3;
+	seed_c.xor &= (DIV - 1);
+	state.msb ^= 0x8000;
+	state.a = 1;
+	state.b = 1;
+	state.n = 0;
+}
+
+/*
+ * Now, time for a puzzle.  Think of division by DIV in seed_c.base.
+ * This is not as slow as it might appear: the inner loop needs only
+ * a few iterations per call, on average.
+ */
+static unsigned int shuffle_1_next()
+{
+	if (state.n >= DIV - 1)
+		reseed();
+
+	if (state.n && state.b <= state.a) {
+		do {
+			state.b = ++state.a;
+			do {
+				state.b *= seed_c.base;
+				state.b %= DIV;
+			} while (state.b > state.a);
+		} while (state.a != state.b);
+	}
+
+	state.b *= seed_c.base;
+	state.b %= DIV;
+	state.n++;
+
+	return state.b ^ seed_c.xor;
+}
+
+/*
+ * The idea behind shuffle_2 is David Wagner's (any bugs are mine,
+ * of course).
+ */
+static unsigned int shuffle_2(unsigned int x)
+{
+	unsigned int i, sum;
+
+	sum = 0;
+	for (i = 0; i < 8; i++) {
+		sum += 0x79b9;
+		x ^= ((unsigned int)seed_c.s[(x ^ sum) & 0x7f]) << 7;
+		x = ((x & 0xff) << 7) | (x >> 8);
+	}
+
+	return x;
+}
+
+/*
+ * A full 16-bit permutation.  This one can't be re-seeded, but still
+ * makes some attacks quite a bit harder.
+ */
+static unsigned int shuffle_3(unsigned int x)
+{
+	unsigned int i, sum;
+
+	sum = 0;
+	for (i = 0; i < 8; i++) {
+		sum += 0x79b9;
+		x ^= ((unsigned int)seed_f[(x ^ sum) & 0xff]) << 8;
+		x = ((x & 0xff) << 8) | (x >> 8);
+	}
+
+	return x;
+}
+
+unsigned int _shuffle_next()
+{
+	static int initialized = 0;
+	unsigned int pid, x;
+
+/* This isn't MT-safe, but the resolver itself isn't safe, anyway */
+	if (!initialized) {
+		shuffle_init();
+		initialized = 1;
+	}
+
+/* Make sure the sequence we generate changes after fork() */
+	pid = getpid();
+
+	x = shuffle_1_next();
+	x ^= pid & 0x7fff;
+	x = shuffle_2(x);
+	x |= state.msb;
+	x ^= (pid >> 15) & 0xffff;
+	x = shuffle_3(x);
+
+	return x;
+}
+
+#ifdef TEST
+int main()
+{
+	int i;
+
+	for (i = 0; i < 0xfffe; i++)
+		printf("%u\n", _shuffle_next());
+
+	return 0;
+}
+#endif
 
projeto & código: Vladimir Lettiev aka crux © 2004-2005, Andrew Avramenko aka liks © 2007-2008
mantenedor atual: Michael Shigorin
mantenedor da tradução: Fernando Martini aka fmartini © 2009