Group :: Jogos/Arcade
RPM: doomrunner
Principal Changelog Spec Patches Sources Download Gear Bugs e FR Repocop
A versão atual: 1.8.1-alt1
Data da compilação: 14 agosto 2023, 08:10 ( 38.2 weeks ago )
Tamanho:: 1159.08 Kb
Home page: https://github.com/Youda008/DoomRunner
Licença: GPLv2+
Sumário: Modern preset-oriented graphical launcher of ZDoom and derivatives
Descrição:
Lista dos contribuidores Lista dos rpms provida por esta srpm:
ACL:
Data da compilação: 14 agosto 2023, 08:10 ( 38.2 weeks ago )
Tamanho:: 1159.08 Kb
Home page: https://github.com/Youda008/DoomRunner
Licença: GPLv2+
Sumário: Modern preset-oriented graphical launcher of ZDoom and derivatives
Descrição:
Doom Runner is yet another launcher of common Doom source ports (like GZDoom, Zandronum, PrBoom, ...)
with graphical user interface. It is written in C++ and Qt, and it is designed around the idea
of presets for various multi-file modifications (Brutal Doom with mutators, Project Brutality with UDV,
Complex Doom Clusterfuck, ...) to allow one-click switching between them and minimize any repetitive work.
First you perform an initial setup, setting up the paths and adding all your Doom engines and IWADs.
Mantenedor currente: Artyom Bystrov with graphical user interface. It is written in C++ and Qt, and it is designed around the idea
of presets for various multi-file modifications (Brutal Doom with mutators, Project Brutality with UDV,
Complex Doom Clusterfuck, ...) to allow one-click switching between them and minimize any repetitive work.
First you perform an initial setup, setting up the paths and adding all your Doom engines and IWADs.
Lista dos contribuidores Lista dos rpms provida por esta srpm:
- doomrunner
- doomrunner-debuginfo