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S:1.1.0.76-alt1
5.0: 1.0.0-alt1

Group :: Jogos/Enigmas
RPM: hex-a-hop

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Name: hex-a-hop
Version: 1.0.0
Release: alt6

Summary: Puzzle game based on hexagonal tiles
License: GPLv2+
Group: Games/Puzzles

Url: http://www.aceinternet.co.uk/~mokona/
Source: %name.tar.gz
Patch: %name.gcc44.patch
# http://ftp.de.debian.org/debian/pool/main/h/hex-a-hop/hex-a-hop_0.0.20070315.orig.tar.gz
# svn export svn://svn.debian.org/svn/pkg-games/packages/trunk/hex-a-hop/ --force
Patch2: hex-a-hop-1.0.0-fix-translates.patch

#ExclusiveArch: %ix86 x86_64 %e2k

Packager: Fr. Br. George <george at altlinux.ru>

# Automatically added by buildreq on Fri Aug 01 2008

BuildRequires: gcc-c++ libSDL-devel libSDL_pango-devel po4a desktop-file-utils

Summary(ru_RU.UTF-8): Игра-головоломка с шестиугольными плитками

%description
Hex-a-hop is a puzzle game based on hexagonal tiles. There is no time
limit and no real-time elements. The objective is simply to destroy
all the green hexagonal tiles on each of the 100 levels. As you
progress through the game, more types of tiles are introduced which
make things more difficult and interesting (hopefully).

%description -l ru_RU.UTF-8
Hex-a-hop - это интересная игра-головоломка, в которой маленькой девочке
нужно сломать все зелёные плитки на шестиугольной карте и не попасть в ловушку.
Это игра не на скорость прохождения и в ней нет элементов аркады.

Целью игры является уничтожение всех зелёных шестиугольных плиток
на 100 уровнях.  По мере прохождения игры появляются новые типы плиток,
что делает игру сложнее и интереснее.

%prep
%setup -n %name
for P in `cat debian/patches/series`; do patch -p1 < debian/patches/$P; done
%patch -p1
%patch2 -p1

%build
%make CXXFLAGS="-Wall -W -g -DUSE_GETTEXT" NAME="%name" DATA_DIR="%_gamesdatadir/%name"
%make CXXFLAGS="-Wall -W -g -DUSE_GETTEXT" NAME="%name" DATA_DIR="%_gamesdatadir/%name" -C debian/i18n

%install
mkdir -p %buildroot%_bindir %buildroot%_gamesdatadir/%name %buildroot%_desktopdir/  %buildroot%_niconsdir/
install %name %buildroot%_bindir/
desktop-file-install --vendor "" --dir %buildroot%_desktopdir debian/%name.desktop
install debian/%name.xpm %buildroot%_niconsdir/
cp -a levels.dat graphics %buildroot%_gamesdatadir/%name/
%makeinstall -C debian/i18n LOCALEDIR=%buildroot%_datadir/locale/ MANDIR=%buildroot%_mandir/
%find_lang  %name

%files -f %name.lang
%doc debian/hints.html debian/changelog
%_bindir/%name
%_datadir/locale/*/*/*
%_gamesdatadir/%name
%_desktopdir/*
%_niconsdir/*
%_mandir/*/*

%changelog

Todas as alterações você pod ver aqui

 
projeto & código: Vladimir Lettiev aka crux © 2004-2005, Andrew Avramenko aka liks © 2007-2008
mantenedor atual: Michael Shigorin
mantenedor da tradução: Fernando Martini aka fmartini © 2009