Group :: System/Servers
RPM: pulseaudio
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Current version: 0.9.10-alt1
Build date: 31 march 2008, 23:43 ( 840.9 weeks ago )
Size: 701.58 Kb
Home page: http://pulseaudio.org/
License: LGPL
Summary: PulseAudio is a networked sound server
Description:
List of contributors List of rpms provided by this srpm:
ACL:
Build date: 31 march 2008, 23:43 ( 840.9 weeks ago )
Size: 701.58 Kb
Home page: http://pulseaudio.org/
License: LGPL
Summary: PulseAudio is a networked sound server
Description:
PulseAudio is a networked sound server, similar in theory to the Enlightened
Sound Daemon (EsounD). PulseAudio is however much more advanced and has
numerous features.
A sound server can serve many functions:
* Software mixing of multiple audio streams, bypassing any restrictions the
hardware has.
* Network transparency, allowing an application to play back or record audio
on a different machine than the one it is running on.
* Sound API abstraction, alleviating the need for multiple backends in
applications to handle the wide diversity of sound systems out there.
* Generic hardware abstraction, giving the possibility of doing things like
individual volumes per application.
Features:
* Library licensed under LGPL and server daemon under GPL
* Extensible plugin architecture (by loading dynamic loadable modules with dlopen())
* Support for static linking of modules, allowing a single binary for all your needs
* Module autoloading
* Support for more than one sink/source
* Good low latency behaviour
* Very accurate latency measurement for playback and recording.
* Client side latency interpolation
* Embedabble into other software (the core is available as C library)
* Completely asynchronous C API, complemented by two synchronous variants for
simple use in synchronous applications
* Simple command line interface for reconfiguring the daemon while running
* Flexible, implicit sample type conversion and resampling
* "Zero-Copy" architecture
* May be used to combine multiple sound cards to one (with sample rate adjustment)
* Ability to fully synchronize multiple playback streams
This virtual package contains pulseaudio daemon and utilities.
Current maintainer: Sergey Bolshakov Sound Daemon (EsounD). PulseAudio is however much more advanced and has
numerous features.
A sound server can serve many functions:
* Software mixing of multiple audio streams, bypassing any restrictions the
hardware has.
* Network transparency, allowing an application to play back or record audio
on a different machine than the one it is running on.
* Sound API abstraction, alleviating the need for multiple backends in
applications to handle the wide diversity of sound systems out there.
* Generic hardware abstraction, giving the possibility of doing things like
individual volumes per application.
Features:
* Library licensed under LGPL and server daemon under GPL
* Extensible plugin architecture (by loading dynamic loadable modules with dlopen())
* Support for static linking of modules, allowing a single binary for all your needs
* Module autoloading
* Support for more than one sink/source
* Good low latency behaviour
* Very accurate latency measurement for playback and recording.
* Client side latency interpolation
* Embedabble into other software (the core is available as C library)
* Completely asynchronous C API, complemented by two synchronous variants for
simple use in synchronous applications
* Simple command line interface for reconfiguring the daemon while running
* Flexible, implicit sample type conversion and resampling
* "Zero-Copy" architecture
* May be used to combine multiple sound cards to one (with sample rate adjustment)
* Ability to fully synchronize multiple playback streams
This virtual package contains pulseaudio daemon and utilities.
List of contributors List of rpms provided by this srpm:
- libpulseaudio
- libpulseaudio-devel
- libpulseaudio-devel-doc
- pulseaudio
- pulseaudio-daemon
- pulseaudio-gconf
- pulseaudio-utils