Репозиторий Sisyphus
Последнее обновление: 1 октября 2023 | Пакетов: 18631 | Посещений: 37561954
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Репозитории ALT
S:1.1.14-alt9
5.1: 1.1.14-alt8
4.1: 1.1.14-alt6
4.0: 1.1.14-alt5
3.0: 1.1.14-alt1
www.altlinux.org/Changes

Другие репозитории
Upstream:1.1.14

Группа :: Игры/Аркады
Пакет: crack-attack

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Патч: crack-attack-alt-warnings-Wall_fix.patch
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diff -ru crack-attack-1.1.14.orig/src/ComputerPlayerAI.cxx crack-attack-1.1.14/src/ComputerPlayerAI.cxx
--- crack-attack-1.1.14.orig/src/ComputerPlayerAI.cxx	2005-04-26 03:04:46 +0700
+++ crack-attack-1.1.14/src/ComputerPlayerAI.cxx	2005-12-16 14:48:32 +0600
@@ -105,11 +105,10 @@
 
   int norm_div = num_normals / 3;
   int norm_mod = num_normals % 3;
-  int more_gray = norm_mod / 2;
-  LOG("div: " << norm_div << " mod: " << norm_mod << " gray: " << more_gray);
+
+  LOG("div: " << norm_div << " mod: " << norm_mod << " gray: " << norm_mod / 2);
   if (norm_div > 0) q->add(norm_div, 6, GF_NORMAL);
   loopi(norm_mod) q->add(1, 6, GF_NORMAL);
-  //loopi(more_gray) q->add(1, 6, GF_GRAY);
 
   shatter();
   return q;
@@ -119,10 +118,9 @@
 {
   MESSAGE("Resetting garbageQueue " << garbageQueue()->height());
   if (garbageQueue()->height() > 0) {
-    state = AI_SHATTERING; 
-    int gray_height = garbageQueue()->specialHeight();
+    state = AI_SHATTERING;
     last_shatter_height = garbageQueue()->removeWithSpecials();
-    MESSAGE(last_shatter_height << " shattered and " << garbageQueue()->height() << " remaining grays:" << gray_height);
+    MESSAGE(last_shatter_height << " shattered and " << garbageQueue()->height() << " remaining grays:" << garbageQueue()->specialHeight());
     loopi(last_shatter_height) {
       if (Random::chanceIn(GC_GARBAGE_TO_GARBAGE_SHATTER)) {
         garbageQueue()->add(1, 6, GF_NORMAL);
--- crack-attack/src/Music.cxx.orig
+++ crack-attack/src/Music.cxx
@@ -58,7 +58,7 @@ void Music::initialize (   )
 	#ifndef NDEBUG
 	cout << "Music dir: " << music_dirname.c_str() << endl;
 	#endif
-	while ( music_dirent = readdir ( music_dir ) ) {
+	while ( (music_dirent = readdir ( music_dir )) ) {
 		music_filename = music_dirent->d_name;
 		if ( ( music_filename == string( GC_MUSIC_GAME_TRACK ) ) ) {
 			music_filelist.clear();
 
дизайн и разработка: Vladimir Lettiev aka crux © 2004-2005, Andrew Avramenko aka liks © 2007-2008
текущий майнтейнер: Michael Shigorin