Репозиторий Sisyphus
Последнее обновление: 1 октября 2023 | Пакетов: 18631 | Посещений: 37559804
en ru br
Репозитории ALT
S:44-alt3
5.1: 42.1-alt1
4.1: 41.3-alt1
4.0: 40.1d-alt1
3.0: 38.1-alt1
www.altlinux.org/Changes

Группа :: Игры/Аркады
Пакет: scorched3d

 Главная   Изменения   Спек   Патчи   Sources   Загрузить   Gear   Bugs and FR  Repocop 

Патч: scorched3d-44-alt-wxGTK-compat.patch
Скачать


diff --git a/scorched3d/scorched/src/launcher/wxdialogs/Display.cpp b/scorched3d/scorched/src/launcher/wxdialogs/Display.cpp
index e0a423a2..60cf1250 100644
--- a/scorched3d/scorched/src/launcher/wxdialogs/Display.cpp
+++ b/scorched3d/scorched/src/launcher/wxdialogs/Display.cpp
@@ -88,7 +88,7 @@ static void createMainControls(wxWindow *parent, wxSizer *sizer)
 	// Sound settings
 	wxStaticBox *soundBox = new wxStaticBox(parent, -1, wxT("&Sound"));
 	wxStaticBoxSizer *soundSizerMain = new wxStaticBoxSizer(soundBox, wxVERTICAL);
-	wxFlexGridSizer *soundSizer1 = new wxFlexGridSizer(4, 2);
+	wxFlexGridSizer *soundSizer1 = new wxFlexGridSizer(4, 2, 0);
 	wxStaticText *volumeText = new wxStaticText(parent, -1, wxT("Sound Volume :"));
 	wxStaticText *musicVolumeText = new wxStaticText(parent, -1, wxT("Music Volume :"));
 	wxStaticText *ambientVolumeText = new wxStaticText(parent, -1, wxT("Ambient Volume :"));
@@ -137,7 +137,7 @@ static void createMainControls(wxWindow *parent, wxSizer *sizer)
 		wxT("Game Detail Options"));
 	wxStaticBoxSizer *speedSizer = new wxStaticBoxSizer(speedBox, wxHORIZONTAL);
 
-	wxGridSizer *loadSizer = new wxFlexGridSizer(2, 2);
+	wxGridSizer *loadSizer = new wxFlexGridSizer(2, 2, 0);
 	IDC_LOADULTRA_CTRL = new wxButton(parent,  ID_LOADULTRA, wxT("&Ultra Detail"), wxDefaultPosition, wxSize(120,-1));
 	IDC_LOADDEFAULTS_CTRL = new wxButton(parent, ID_LOADDEFAULTS, wxT("&Normal Detail"), wxDefaultPosition, wxSize(120,-1));
 	IDC_LOADMEDIUM_CTRL = new wxButton(parent, ID_LOADMEDIUM, wxT("Faster Detail"), wxDefaultPosition, wxSize(120,-1));
@@ -471,7 +471,7 @@ static void createKeysControls(wxWindow *parent, wxSizer *topsizer)
 {
 	wxScrolledWindow *scrolledWindow = new wxScrolledWindow(parent, -1, 
 		wxDefaultPosition, wxSize(480, 250));
-	wxSizer *sizer = new wxFlexGridSizer(5, 1);
+	wxSizer *sizer = new wxFlexGridSizer(5, 1, 0);
 	
 	keyboardKeyList.clear();
 	if (!Keyboard::instance()->loadKeyFile())
diff --git a/scorched3d/scorched/src/launcher/wxdialogs/SettingsDialog.cpp b/scorched3d/scorched/src/launcher/wxdialogs/SettingsDialog.cpp
index b3120854..e42c0145 100644
--- a/scorched3d/scorched/src/launcher/wxdialogs/SettingsDialog.cpp
+++ b/scorched3d/scorched/src/launcher/wxdialogs/SettingsDialog.cpp
@@ -105,7 +105,7 @@ void SettingsFrame::createMainPanel(bool server)
 	mainPanel_ = new wxPanel(book_, -1);
 	book_->AddPage(mainPanel_, wxT("Main"));
 	wxSizer *mainPanelSizer = new wxBoxSizer(wxVERTICAL);
-	wxSizer *sizer = new wxFlexGridSizer(2, 2);
+	wxSizer *sizer = new wxFlexGridSizer(2, 2, 0);
 	mainPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
 
 	setters_.push_back(
@@ -166,7 +166,7 @@ void SettingsFrame::createMoneyPanel()
 {
 	moneyPanel_ = new wxPanel(book_, -1);
 	wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);
-	wxSizer *sizer = new wxFlexGridSizer(2, 2);
+	wxSizer *sizer = new wxFlexGridSizer(2, 2, 0);
 	ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
 
 	setters_.push_back(
@@ -215,7 +215,7 @@ void SettingsFrame::createScorePanel()
 {
 	scorePanel_ = new wxPanel(book_, -1);
 	wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);
-	wxSizer *sizer = new wxFlexGridSizer(2, 2);
+	wxSizer *sizer = new wxFlexGridSizer(2, 2, 0);
 	ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
 
 	setters_.push_back(
@@ -249,7 +249,7 @@ void SettingsFrame::createWeaponsPanel()
 {
 	weaponsPanel_ = new wxPanel(book_, -1);
 	wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);
-	wxSizer *sizer = new wxFlexGridSizer(2, 2);
+	wxSizer *sizer = new wxFlexGridSizer(2, 2, 0);
 	ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
 
 	setters_.push_back(
@@ -286,7 +286,7 @@ void SettingsFrame::createEnvPanel()
 {
 	envPanel_ = new wxPanel(book_, -1);
 	wxSizer *envPanelSizer = new wxBoxSizer(wxVERTICAL);
-	wxSizer *sizer = new wxFlexGridSizer(2, 2);
+	wxSizer *sizer = new wxFlexGridSizer(2, 2, 0);
 	envPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
 
 	setters_.push_back(
@@ -337,7 +337,7 @@ void SettingsFrame::createLandPanel()
 	wxScrolledWindow *scrolledWindow = new wxScrolledWindow(landPanel_, -1, 
 		wxDefaultPosition, wxSize(225, 200));
 
-	wxSizer *sizer = new wxFlexGridSizer(3, 3);
+	wxSizer *sizer = new wxFlexGridSizer(3, 3, 0);
 	int i = 0;
 	std::list<LandscapeDefinitionsEntry> &defns =
 		landscapeDefinitions.getAllLandscapes();
@@ -438,7 +438,7 @@ void SettingsFrame::createPlayersPanel()
 		wxT("Players are persistent for game"));
 	playersPanelSizer->Add(IDC_SERVER_RESIDUAL_CTRL, 0, wxALIGN_CENTER | wxTOP, 10);
 		
-	wxSizer *sizer = new wxGridSizer(3, 3);
+	wxSizer *sizer = new wxGridSizer(3, 3, 0);
 	playersPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
 
 	for (int i=0; i<24; i++)
 
дизайн и разработка: Vladimir Lettiev aka crux © 2004-2005, Andrew Avramenko aka liks © 2007-2008
текущий майнтейнер: Michael Shigorin